Vegetables ZX Spectrum
A downloadable game
You can buy the game on cassette at: https://doublesidedgames.com/shop/sinclair/zx-spectrum/vegetables-deluxe-zx-spectrum/
This game must be played on a real ZX Spectrum 48k or an emulator (I recommend FUSE). Some game modes crash on real hardware 128k +2 models - but the game works on any machine under emulation. if you have a WonderAY sound chip add-on or play using an emulated 128k Spectrum card then you will get title screen music as well as beeper sound effects.
Coding, music and vegetables by Mike Richmond
Title screen and background graphics by Andy Cashmore
Controls:
Use Kempston joystick or (redefinable) keys. While playing, press M to pause the game. Press Q from pause mode to quit to the menu screen.
Playing Instructions
On the menu screen, use number keys to select game mode, R to redefine keys or 0 for credits. Press 0 to start the game.
Default keys are 6, 7, 8, and 9 (cursor arrows/cursor joystick) for directions and 0 for fire
The object of the game is to make lines of three or more matching vegetables. To do so, you can swap the position of any two vegetables on the play screen by pressing fire then pushing in a direction. Pressing fire again "unlocks" the cursor. When there are no valid moves left then the board is shuffled – until you run out of shuffles, then it’s game over!
Match three vegetables and they are removed from the board, with new shapes dropping down to replace them. Occasionally an immovable block will be dropped. These can only be removed by strategically dropping them until a line of three or more immovable blocks is made. Match four shapes in a row to destroy a full row or line and match five to destroy all matching shapes and get an extra shuffle.
Game Modes
There are four game modes, offering a gradually increasing level of challenge.
Casual
In casual mode, the emphasis is on a relaxing game, with very few immovable blocks being dropped. It is still possible to run out of moves, so don’t get too complacent!
Classic
In classic mode, immovable blocks are periodically dropped, making it gradually harder to make matches.
Shopping
The objective of shopping mode is to make the number of matches indicated on the left hand side of the screen. At first you need to match 3 of each shape to beat the level, with the number of matches you need to achieve increasing each time
Countdown
Countdown mode is the biggest challenge of all. You have a short time to make a match before the timer runs out. If you fail to match before then, you lose a shuffle. In this mode, you do not lose a shuffle when there are no valid matches – only when the countdown timer runs out.
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | MikeRichmond |
Genre | Puzzle |
Tags | match3, ZX Spectrum |
Download
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Comments
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Hi, I’m contacting you because I want to make a homebrew tribute USB. I’m collecting as many content creators as possible. I also want to include a profile for each one, with a few details, such as their logo, avatar, name, work completed, projects, etc., so you can see who’s behind their creations.
That profile, along with any material you allow me to upload, will be placed on a USB drive. This will act as a database of creators and their creations, and will be updated as I connect with new people.
The USB I’m thinking of creating will be one of those rubber-type USBs, shaped like a Spectrum computer, something that looks really nice. The idea is that those who contribute material, and if they want to buy one or more, will get it at cost price, and those who just want to buy one, it will cost a little more.
The idea is that if enough are sold, enough to recover the initial investment, the profits that the rest of the USBs could generate will be distributed among the people who have contributed material to the project, via transfer, PayPal, or however possible, even if possible, that the USB will be free. Obviously, you can buy more than one, but only one of them can be free.
It’s not necessary or mandatory to buy the USB, only if you like it or want it.
If you’re interested in this project, you can contact me at this email, flopping@gmail.com. If you have any questions or concerns, let me know and I’ll answer them. Do you think the idea is a good one? Would you like to participate in the project? Let me know. Best regards.
Juan.
Awesome puzzle game ! Thanks Mike.
Thank you!
That TZX loading routine is beautiful