A Match 3 game for the Amiga, written in Blitz Basic. Compatible with all Amigas (or emulators) with at least 512k of RAM.
The objective is to swap adjacent shapes to form lines of three or more in a row. Three or more adjacent shapes are destroyed and new shapes drop in from the top. Every few moves an immovable block will be dropped onto the playfield. Immovable blocks can only be destroyed by matching them to one another (which is tricky as they can't be swapped!) or by matching more than three shapes in a row.
Matching four shapes in a row destroys a full row or column - including immovable blocks. Matching in a "T" shape destroys the row and column together!
Matching five in a row destroys all similar shapes on the game board and gives an extra shuffle.
When there are no valid moves left the playfield is shuffled - and when you have no shuffles left the game is over!
How many matches can you make before running out of moves?
- Use the mouse to move, click and drag to swap shapes
- There are several game modes: Casual mode has few immovable blocks; Classic is the original C64 game with immovable blocks gradually being dropped until you can make no more moves; Shopping sees you attempting to match the number of shapes shown on the left of the screen; and in Count Down you must make matches against the clock.
- Press the right mouse button or on-screen "Hint" button for a hint if you get stuck
Coding, graphics and sound by Mike Richmond
Title Screen by Andy Cashmore
My thanks go out to:
- Hi7ch, Shaun Watters and Mr Kola for play testing