was this a 2020 game release? I thought it had been released in 2019?
Vegetables Deluxe Amiga
A downloadable game
A Match 3 game for the Amiga, written in Blitz Basic. Compatible with all Amigas (or emulators) with at least 512k of RAM.
The objective is to swap adjacent shapes to form lines of three or more in a row. Three or more adjacent shapes are destroyed and new shapes drop in from the top. Every few moves an immovable block will be dropped onto the playfield. Immovable blocks can only be destroyed by matching them to one another (which is tricky as they can't be swapped!) or by matching more than three shapes in a row.
Matching four shapes in a row destroys a full row or column - including immovable blocks. Matching in a "T" shape destroys the row and column together!
Matching five in a row destroys all similar shapes on the game board and gives an extra shuffle.
When there are no valid moves left the playfield is shuffled - and when you have no shuffles left the game is over!
How many matches can you make before running out of moves?
- Use the mouse to move, click and drag to swap shapes
- There are several game modes: Casual mode has few immovable blocks; Classic is the original C64 game with immovable blocks gradually being dropped until you can make no more moves; Shopping sees you attempting to match the number of shapes shown on the left of the screen; and in Count Down you must make matches against the clock.
- Press the right mouse button or on-screen "Hint" button for a hint if you get stuck
Coding, graphics and sound by Mike Richmond
Title Screen by Andy Cashmore
My thanks go out to:
- Hi7ch, Shaun Watters and Mr Kola for play testing
Hard drive installable version by Batteman (https://itch.io/profile/batteman) - you need to assign the logical drive VEG: to the game folder before running the exe on an Amiga
Click download now to get access to the following files:
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My favourite Match3 game of all time, and it's Amiga!
Thanks for supporting the Amiga.
Thx for this itch version of Vegetables Amiga!
I tried to launch it on my CD32 with Terrible Fire 330 but game asks me for DF0:, even if I installed it on the CF or if I launched it from the mounted adf.
Do you have a tips for me? ;-)
Hi, unfortunately I lost the source code before releasing it so I could not change it from being floppy disc-only. I am told you need to copy the disk contents into a folder then add a three-letter assign to that folder in S:startup-sequence before running it (e.g. "assign VEG: drive/installation folder" ) and hex edit the executable so instead of DF0: it say VEG:. I'd do it myself but I barely understand what I just wrote :D
Thx for the tips! I'll try and if it works, I'll make you a package!
I already hexedited some files, so I think I can succeed ;-)
Write you later with the result.
It's working ! Thx !
I hexedited executable and made a little script to launch it from HD. It works on AmigaOS 3.1 ;)
If your disk floppy is named VEG:, it should also work from floppy.
You can find an lha package of this "HD version" here : http://batteman.free.fr/amiga/VegetablesHD.lha
Thanks! Do you mind if I add it to the downloadable files (credited to you, of course)?
Yes, you can (and you don't have to credit me for this, it's really not a big thing ;) ).
Amigalement vôtre !
Hi I am using FS-UAE on my Windows 10. I Use any mode (500, 1200, 3000) the "Double Side Games" Screen would show then the Game Title Screen indicating "Press Mouse Button" and I did. The game loads and goes back to "Double Side Game" then "Press Mouse Button" Again! and this situation continues. What did I do wrong?
A beautiful game. The Count Down mode is a swine but loads of fun.
Would it be possible to create a score board you could save? I ask as it would really add something to the game modes if you could do that.
I’ve given this a plug on the SWAG Facebook group so hopefully you should see a few more sales come you way.
Thanks for supporting the Amiga.
i haven’t purchased this yet but I do intend to. I was testing on the Vampire V4. It works very very well as long as you go into DEVS:/DOSDrivers and change the IDF0 to DF0 as The Apollo OS by default has been setup as IDF0. Thank you for making a great game loved it please bare with me as money is extremely tight during this time.
Thank you for the feedback, unfortunately, the source code was lost in a system crash before I could change it from DF0: Glad you found a way to get it running!
you are welcome to share a link to this page wherever you wish.
Awesome game. Great gameplay, Simple, Musical. Colourful. Love it.